Eric J. Forman

About

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Eric Forman is a New York-based artist working with interactive sculpture, robotics, and responsive installations. His work crosses boundaries between fine art and design, combining the subversive and the functional. Eric currently teaches in the graduate Digital+Media department at RISD, and soon at SVA’s new Interaction Design MFA program. He has also taught at the School of Architecture at Columbia University, Parsons The New School for Design, Pratt Institute, and MICA.

He received his Masters in 2002 from ITP at Tisch School of the Arts (NYU), and his B.A. from Vassar College in 1995 where he developed his own interdisciplinary program called The Philosophical Ramifications of Computer Technology. Eric founded and has directed the new media technology consultancy Klank Studios in 2006, and is the co-founder of BioArt New York, a collective pairing artists and scientists for unusual collaborations. He also likes to ride a bike.

 

My work combines the open-ended, exploratory, and inconclusive nature of the art experience with the technical framework and rigor of science, design, architecture, and robotics. I develop my own interactive technology to create objects and spaces that are aware of their environment and can dynamically respond to it. Customizing circuits and sensors to respond to physical phenomena of movement, air, light, and sound challenges not only the usual limitations of technology but our usual sense of the art object. The viewers’ body and senses are literally put in play with the art and the artwork itself transforms and evolves.

I have a special interest in using the scientific fields of emergence and self-directed genetic algorithms to hybridize artificial creations with phenomena found in nature. I also work with traditional media, furniture, lighting, and functional design with small twists of innovation to destabilize the tropes of how we relate to our environment. Sometimes the complexity of craft in what I make is transparently revealed as itself worthy of reflection, other times it is hidden to invite the viewer to focus on powerfully simple fundamentals of their own agency and perception.

Most of my work tries to develop modalities of interactivity not found in dominant forms of new media: subtle, slow, thoughtful, perhaps disturbing. My work does not cynically deny us the magical and exhilarating qualities of the new, yet it plays on our uneasy fascination with these overlappings of natural vs artificial, person vs machine, and real vs simulated. In essence, I am investigating not the future, but the uncertain present, of human and technological co-evolution.

 

CV / Résumé

 

Studio:
Klank Studios
146 West 29th St.
Unit 4RE
New York, NY 10001
 
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